Something a bit more grounded than just a Shrine entrance popping up from the ground on its own. 'Playstation games had the best bullet points. ![]() The game was released in North America and Europe in September 1998, and in Japan in February 2000. The game was designed by David Perry, developed by Shiny Entertainment, and published by Interplay Productions all of which were parties involved in Earthworm Jim series of video games. So when we get back out there to explore the world we instead find excavation holes or places that were previously hills that were really entrances to ancient dungeons. Wild 9 is a 2.5D platform video game for the PlayStation. This one is hard to buy since the ending of the film left it wide open for a sequel and could have facilitated an easy transition from one. Like in search for Ganondorf and the source of the Calamity Zelda restarted the excavation efforts but this time focused around new areas unrelated to the Sheikah and Guardians. The director never had any intention of making a sequel. Instead of having shrines pop-up like they did in BotW have Zonai ruins be dug up. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators. We saw Hyrule as a fallen kingdom in BotW, I want to see it back again a bit more vibrant and restored. That's one reason I'm hoping they don't do something like have a big disaster physically reshape the world like a flood, quake or some such magic from Ganondorf once Hyrule Castle starts floating up in the air. ![]() Would be nice if the game was set a good year or two after BotW as well to justify a bunch of towns, settlements and such to be setup and rebuilt. I'm sure a parallel world type situation could be in the cards instead as well, but I don't know, I'd kind of rather they really just add a ridiculous amount of depth to the one we have rather than providing a remixed version like we've seen so many times now in the series. Underground lakes, meadows, swamps, whatever. I'm all for creepy dank and cramped underground dungeons, but I also want them to pull a page from "Journey to the Center of the Earth" and create super massive caverns with weird and unique biomes. And maybe an additional province or three on the western and northern boarders. Expand out the Southern and Eastern seas to give us more islands to explore with real sail boats to use and ride the waves. Give us full underwater and aerial exploration too. I want to explore every inch of that world and not just underground. Step into a world of discovery, exploration and adventure in The Legend of Zelda: Breath of the Wild, a boundary-breaking new game in the acclaimed series. ![]() I really hope with all this time they've had they really went all out.
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